Lawrence O'Sullivan

I am a UI Designer who thrives on embracing the challenges inherent to every stage of the creative process, collaborating seamlessly with strategists and developers with hands-on coding experience and exposure to service design methods and tools.

My experience has brought me to meticulously craft digital products to the highest standards to significantly contribute to driving business growth.

A profile picture of the designer

User Interface Design

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I can make interacting with your product a genuinely enjoyable experience.  This means keeping things intuitive and user-friendly, while also making it visually appealing.  The goal is to create an interface that keeps users engaged and return for more.

Prototyping

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I'm all about making your ideas come to life in a real, interactive way.  I'll create prototypes that you can touch and play with, so you can see exactly how your project will function and flow. This hands-on approach lets us test things out on different devices and screen sizes before any coding starts.

Motion Design

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I'll craft animations and interactive elements that not only captivate users visually, but also boost engagement and make the experience truly interactive. It's about adding that extra layer of polish that takes things from good to great. And the best part? I can even translate that magic into a showstopping showreel to showcase your project's full potential.

3D Design

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I experiment with crafting immersive experiences, using the latest tech to create captivating visuals and interactive 3D elements. That goes beyond cool graphics – I can model, texture, render, and even 3D print artifacts with Blender, creating a unique blend of creativity and cutting-edge technology.

My experience of working with digital products.

UI Designer @ Accenture Song (Jan 2023 - Present)

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My design expertise spans the entire design process, from laying the groundwork to launch. I craft functional and visually-driven design systems, ensuring a smooth handoff to developers.  High-fidelity prototypes I created are poised to revolutionize the customer experience for Jaguar Land Rover (JLR) and BT/EE.  Additionally, I played a key role in the end-to-end design process for Lloyds Banking Group's Investment Onboarding Journey, contributing to its successful implementation.  My ability to manage both visual and functional aspects ensures a cohesive and user-centric final product

Junior Visual Designer @ Karmarama (Sep 2021 - Dec 2022)

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I translated complex ideas into clear and compelling narratives through pitch presentations. Leveraging design principles like line, hierarchy, layout, imagery, typography, and color theory, I craft presentations that resonate with audiences. My collaborative spirit thrives in cross-functional teams, where I work seamlessly with product owners, UX/UI designers, service designers, and developers to ensure everyone is on the same page and the message lands effectively.

Design Intern @ The Walt Disney Company (May 2019 - May 2020)

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As part of the DTCI design team at The Walt Disney Company in London, to design visual content across EMEA. Home page shop grids, articles, movie showcase pages and DisneyPlus promotions were created with oversight from the Design Manager, UX Lead and Senior Designer. Alongside my main role, I was allowed to support the re-optimisation of the Disney.co.uk & and .com sites. This led to the involvement of creating user wireframes, with a mobile-first mindset. Develop new templates and layouts with the Senior Designer. Gathering graphic elements and building UI components.

A range of certifications have verified my current skill set.

First Class Honours, Digital Design BSc

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Brunel University London awarded me an Academic Excellence Scholarship while I pursued my BSc in Digital Design. My studies equipped me with a comprehensive understanding of design fundamentals across various platforms, including user experience (UX), marketing, 3D modelling, and animation. This foundation allows me to craft compelling design content with a deep focus on both aesthetics and user needs.

UI Animation Essentials

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This course started with the fundamentals of animating in After Effects and Principle, then kicked things into high gear with hardcore techniques. Now I can take on any interface, from desktop applications to smartwatch apps!  The course even covered how to prototype and export animations for real-world use.

Motion Beasts

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Facilitated by Motion Design School, I levelled up my motion design skills by completing this After Effect Animation course. This course dived into After Effects fundamentals with character rigging, Logo Animations,  expressions, and frame-by-frame animation.

A glimpse of my adventures beyond the desk.

Me and my uncle skydiving
Snapshot of the top of Snowdon
Me and a friend completing tough mudder